Video Game Design Technical Track (Associate of Applied Science Degree)
Sioux City Campus
Video Game Design is a program of study in game design, interactive software development, and programming. Students develop skills and technical knowledge that apply to traditional artistry, 3D modeling, animation, fundamentals of game engine development, and artificial intelligence for games. They develop an understanding of the full game development life cycle through the art and design process and are able to design, develop, test, and deploy interactive software. With an understanding of the full cycle of creating game software, students can assume responsibility for a specific job within this cycle. Graduates could pursue a career as a 3D modeler, animator, game support specialist, computer programmer, game analyst, and more.

Search For Available Classes - First Semester
SDV 108   The College Experience   1
COM 753   Technical Communications   3
CIS 162   C++   4
CIS 381   Intro to 3D Modeling & Topology   1
CIS 386   Game Design 101   3
CIS 387   Game Development Process   3
CIS 383   Digital Composition/Graphics I   2
Search For Available Classes - Second Semester
CIS 388   Creative Writing for Games   3
CIS 389   Level Design I   3
CIS 392   Interface Design for Games   3
MAT 102   Intermediate Algebra   4
CIS 165   Advanced C++   4
Search For Available Classes - Third Semester
CIS 390   Level Design II   3
ART 370   Traditional & New Media 2-D   3
CIS 395   Game Engines   3
CIS 391   Animation for Games   2
CIS 394   Introduction to Game Programming   3
MAT 141   Finite Mathematics   4
Search For Available Classes - Fourth Semester
CSC 110   Introduction to Computers OR
BCA 206   Applied Computer Concepts OR
GRA 100   Mac OS   3
PSY 111   Introduction to Psychology   3
SPC 112   Public Speaking   3
CIS 396   Game Development Team   3
CIS 397   Gaming Physics   4
CIS 398   Game Final Submission   2

   Program Total   70



Advisors
Frank Heffner, PhD Ext. 1426 Room A146 frank.heffner@witcc.edu